SUMS 'Landing Page'
(core 80 activities, format 1)

This page is for use by teachers/advisors who are setting up our disaggregated SCORM 2004 mathematics packs on their Learning Platform and who wish to have a 'Landing Page' from where all of the activities can be quickly found. Link each picture to the URL or page link containing the relevant SCORM activity.

The format of this page keeps the curriculum areas together. There is another format that keeps the units together. You may find it easiest to copy and paste the cells of the individual tables used here. We have left the page largely unformatted so that you can display it as you prefer.

Note that this page contains only our core 80 activities.

Calculations

UNIT 1
     
snail sums
SNAIL SUMS
Addition of numbers
(totalling 20 or less)
rabbit takeaway
RABBIT TAKEAWAY
Subtraction of numbers
(from 20 or less)
sweet scales
SWEET SCALES
Understanding 'how many more make '
sign spinner
SIGN SPINNER
Choosing the correct symbol or word in addition & subtraction.
UNIT 2
     
card games
CARD GAMES
Pairs of numbers that add to 10
roo moves
ROO MOVES
Addition and subtraction of numbers like 9,11,18 and 22.
count up
COUNT UP
Finding the difference between two numbers by counting up.
penny partition
PENNY PARTITION
How to add the tens and the units separately, then combine.
UNIT 3
     
river racing
RIVER RACING
'Times table' activity.
division factory
DIVISION FACTORY
Division by 2,3,4,5 and 10.
double drips
DOUBLE DRIPS
Know the doubles of multiples of 5 and 50.
planet halves
PLANET HALVES
Halves of numbers up to 1,000
(that are multiples of 5 and 50).
UNIT 4
     
multiplying frogs
MULTIPLYING FROGS
Multiplying by 4, 5 and 20, and combining tables.
partition factory
PARTITION FACTORY
How to partition numbers to aid multiplication.
nines and elevens
NINES AND ELEVENS
Multiplying by 9 and 11.
place value darts
PLACE VALUE DARTS
Use known number facts and place value.
UNIT 5
     
bracket basics
BRACKET BASICS
How to solve sums that use brackets.
same game
SAME GAME
How numbers can be multiplied in any order.
division bandit
DIVISION BANDIT
Express a quotient as a fraction or a decimal.
fair shares
FAIR SHARES
Paying your share of a bill.
UNIT 6
     
short multiplication
SHORT MULTIPLICATION
Pencil and paper method.
long multiplication
LONG MULTIPLICATION
Pencil and paper method.
short division
SHORT DIVISION
Pencil and paper method.
long division
LONG DIVISION
Pencil and paper method.

Handling Data

UNIT 3
     
picto perfect
PICTO PERFECT
Understand and create pictograms.
tally ho
TALLY HO
Use a tally chart to record data from a survey.
lighthouse tables
LIGHTHOUSE TABLES
Understand and create tabular information.
simple sorting
SIMPLE SORTING
Sort using a Carroll diagram/
UNIT 4
     
butterfly data
BUTTERFLY DATA
Create a simple database and answer questions.
broken bars
BROKEN BARS
Create and interpret bar charts.
venn values
VENN VALUES
Interpret and create Venn diagrams.
convert it
CONVERT IT
Understand and use conversion charts.
UNIT 5
     
group marks
GROUP MARKS
Organise and interpret group data.
every chance
EVERY CHANCE
The probability line and simple probability experiments.
average people
AVERAGE PEOPLE
Mean, mode and median.
chart master
CHART MASTER
Answer questions on a range of charts rapidly.
UNIT 6
     
perfect pies
PERFECT PIES
Interpret and create pie charts.
data digger
DATA DIGGER
Search a prepared database.
graph gremlins
GRAPH GREMLINS
Interpret and correct line graphs.
spinner winner
SPINNER WINNER
Probability where there are more than two outcomes.

 

Numbers

UNIT 1
     
how many

HOW MANY
Simple counting of numbers up to 20.

counting
COUNTING
Click the mouse the correct number of times.
silly sequence
SILLY SEQUENCE
Solving simple sequences with small step sizes.
odds and evens
ODDS AND EVENS
Recognising odd and even numbers up to 20.
UNIT 2
     
Word Game
WORD GAME
Find the words that spell out a given number.

Safe Numbers

SAFE NUMBERS
Arrange up to six different two-digit numbers in order of size.
fruit drops

FRUIT DROPS
Place value in 2 digit numbers.

square detective
SQUARE DETECTIVE
Locating hidden numbers in a number square.
UNIT 3
     
euro train
EURO TRAIN
Recognising multiples of 2, 5, 10 and 50.
snake sequences
SNAKE SEQUENCES
Finding sequences where you know the start and end numbers.
odd socks
ODD SOCKS
An exercise in odd and even numbers.
bug traps
BUG TRAPS
Demonstrating the easiest way to count large numbers -first group them in tens.
UNIT 4
     
counting sheep
COUNTING SHEEP
Estimating numbers up to 250.
funny faces
FUNNY FACES
Estimating proportions.
hedgehog catch
HEDGEHOG CATCH
Rounding up and down
(to nearest 10 or 100).
euro notes
EURO NOTES
Practical rounding skills
(knowing which banknotes to use).
UNIT 5
     
golden digits
GOLDEN DIGITS
Read numbers written as words
(up to 9,999)
wriggly places
WRIGGLY PLACES
Dividing or multiplying by 10 or 100.
roll over
ROLL OVER
Choosing the correct inequality sign.
fishy numbers
FISHY NUMBERS
Putting numbers up to 99,999
into order.
UNIT 6
     
feather fractions
FEATHER FRACTIONS
Finding a fraction of a number.
clown pairs
CLOWN PAIRS
Matching equivalent fractions.
fraction monkeys
FRACTION MONKEYS
Putting fractions on a number line
(with a common denominator).
factor finding
FACTOR FINDING
Finding the factors that help to cancel the fraction.

Shape and Space

UNIT 3
     
Motor Maze
MOTOR MAZE
Control the car going through the maze using commands like 'Forward 3' and 'turn clockwise'.
Symmetry Spotter
SYMMETRY SPOTTER
Lines of symmetry in flags and road signs.
Hidden Craft
HIDDEN CRAFT
Find the ships hidden on a grid using locations like A3 and B9.
Tile Maker
TILE MAKER
Create tiles that make the pattern shown when several are grouped together.
UNIT 4
     
Fruit Picker
FRUIT PICKER
Making turns of 30, 45, 60 and 90 degrees.
Perfect Patterns
PERFECT PATTERNS
Making symmetrical patterns on a grid with one or two mirror lines.
Shape Sorter
SHAPE SORTER
Naming and identifying 2D and 3D shapes.
Compass Points
COMPASS POINTS
Navigating using 4 and 8 points of the compass.
UNIT 5
     
tangram teasers
TANGRAM TEASERS
Make set tangrams, or create your own.
counting cubes
COUNTING CUBES
Visualising 3D shapes made from small cubes.
tile twisters
TILE TWISTERS
Use rotation and reflection to create set patterns.
tile twisters
ROTATE IT
Rotations of 20, 30, 40, 45 , 60 and 90 degrees.
UNIT 6
     
Mirror shapes
MIRROR SHAPES
Reflecting shapes in a mirror line.
Protractor Pro
PROTRACTOR PRO
Measuring angles using a Protractor.
Quad Quiz
QUAD QUIZ
All about quadrilaterals.
Word Plot
WORD PLOT
Plotting co-ordinates in four quadrants.

 

 
Misc images
   
ABOUT TIME
Time differences and timetables